﻿using System;

namespace Valve.VR
{
	// Token: 0x02000563 RID: 1379
	public struct HmdVector3_t
	{
		// Token: 0x04001373 RID: 4979
		public float v0;

		// Token: 0x04001374 RID: 4980
		public float v1;

		// Token: 0x04001375 RID: 4981
		public float v2;
	}
}
